Gorilla(2)
3D Model Details
Product ID 186
Geometry Polygonal Quads only
Polygons 46328
Vertices 46850
Textures Yes
Materials Yes
Rigged Yes
Animated No
UV Mapped Yes

Description

3D model of Gorilla (Shave and a Haircut) created in Maya 2016.
Real-world scale.
Units: cm.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.
MODEL NOT ANIMATED!

PLEASE NOTE:
SHAVE AND A HAIRCUT PLUGIN USED!
version 9.0v53

If you will render model without plugin - you will get only base model without fur.

Model Exported to .obj format (without fur)

Gorilla_pose0-6.mb using Gorilla.mb as reference.

Polygons:
Faces: 46328
Vertices: 46850

Textures:
body_bald.png (4096x4096)
body_diff.png (4096x4096)
body_normal.png (4096x4096)
body_reflection.png (4096x4096)
body_specular.png (4096x4096)
whiskers_bald.png (4096x4096)
Pool_BW.hdr (2048x1024) environment map

Rig description:

For most body parts used Maya FBIK skeleton and controllers.

Custom controllers:
leye_Control - close left eye
reye_Control - close right eye
leye_target - left eye's target
reye_target - right eye's target
eyetargets - move both targets
jaw_Control - open and rotate bottom jaw
lbrow_Control1-3 - control left eyebrow
rbrow_Control1-3 - control right eyebrow
lcheek_Control1-3 - control left cheek
rcheek_Control1-3 - control right cheek
nose_Control1-5 - control nose
uplip_Control1-7 - control upper lip
botlip_Control1-7 - control bottom lip
tongue_Control1-4 - control tongue
Triduza 3D Studio Linkedin Page Triduza 3D Studio Facebook FanPage Triduza 3D Studio Youtube Chanel
Copyright © 2014 Triduza. All rights reserved.