Tursiops Truncatus 'Common Bottlenose Dolphin'
3D Model Details
Product ID 90
Geometry Polygonal Quads
Polygons 9056
Vertices 10095
Textures Yes
Materials Yes
Rigged Yes
Animated Yes
UV Mapped Yes


3D model of Tursiops Truncatus 'Common Bottlenose Dolphin' created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation. Please watch attached video with rig preview.
Also rig's readme file attached.
Only teeth and eyes have overlapping UV's, all other parts non-overlapping.

Scene include 2 Environment setups, simply switch on/off layers with studio or underwater lights.

Model Exported to .obj format.

Faces: 9056
Vertices: 10095
body_bump.jpg (4096x4096) also used as bump map
zstudiolight.tga (1024x1024) environment map

Rig description:

Body_Control - controls body position and rotation

Neck_Control1-2 - control neck rotation
Head_Control - controls head rotation

Jaw_Control - controls jaw opening
Tongue_Control1-4 - control tongue rotation and stretch

lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
leyelids_Control - close left eye
reyelids_Control - close right eye

Tail_Control1-2 - control tail rotation

lFin_Control1-2 - control left fin rotation
rFin_Control1-2 - control right fin rotation

DorsalFin_Control - controls dorsal fin rotation

lFluke_Control1-2 - control left fluke rotation
lFluke_Control1-2 - control right fluke rotation
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