Carcharodon Carcharias 'Great White Shark'
3D Model Details
Product ID 91
Geometry Polygonal Quads only
Polygons 11702
Vertices 12213
Textures Yes
Materials Yes
Rigged Yes
Animated No
UV Mapped Yes

Description

3D model of Carcharodon Carcharias 'Great White Shark' created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation. Please watch attached video with rig preview.
Also rig's readme file attached.
Only teeth and eyes have overlapping UV's, all other parts non-overlapping.

Scene include 2 Environment setups, simply switch on/off layers with studio or underwater lights.

Model Exported to .obj format.

Polygons:
Faces: 11702
Vertices: 12213

Textures:
body_bump.jpg (4096x4096) also used as bump map
zstudiolight.tga (1024x1024) environment map

Rig description:

Body_Control - controls body position and rotation

Neck_Control1-2 - control neck rotation
Head_Control - controls head rotation

Jaw_Control - controls jaw opening

lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size

Tail_Control1-6 - control tail part of body rotation
TailFinUp_Control, TailFinMid_Control, TailFinBot_Control - control tail fin rotation

lFin_Control1-2 - control left fin rotation
rFin_Control1-2 - control right fin rotation

DorsalFin_Control - controls dorsal fin rotation
SecondDorsalFin_Control - controls second dorsal fin rotation
AnalFin_Control - controls anal fin rotation

lPelvicFin_Control - controls left pelvic fin rotation
rPelvicFin_Control - controls right pelvic fin rotation
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